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This is why often it will\n // be faster to ask for few extra bytes in advance, to avoid additional calls.\n\n // Here we calculate how many random bytes should we call in advance.\n // It depends on ID length, mask / alphabet size and magic number 1.6\n // (which was selected according benchmarks).\n\n // -~f => Math.ceil(f) if n is float number\n // -~i => i + 1 if n is integer number\n var step = -~(1.6 * mask * size / alphabet.length)\n var id = ''\n\n while (true) {\n var bytes = random(step)\n // Compact alternative for `for (var i = 0; i < step; i++)`\n var i = step\n while (i--) {\n // If random byte is bigger than alphabet even after bitmask,\n // we refuse it by `|| ''`.\n id += alphabet[bytes[i] & mask] || ''\n // More compact than `id.length + 1 === size`\n if (id.length === +size) return id\n }\n }\n}\n","'use strict';\nmodule.exports = require('./lib/index');\n","'use strict';\n\nvar randomFromSeed = require('./random/random-from-seed');\n\nvar ORIGINAL = '0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ_-';\nvar alphabet;\nvar previousSeed;\n\nvar shuffled;\n\nfunction reset() {\n shuffled = false;\n}\n\nfunction setCharacters(_alphabet_) {\n if (!_alphabet_) {\n if (alphabet !== ORIGINAL) {\n alphabet = ORIGINAL;\n reset();\n }\n return;\n }\n\n if (_alphabet_ === alphabet) {\n return;\n }\n\n if (_alphabet_.length !== ORIGINAL.length) {\n throw new Error('Custom alphabet for shortid must be ' + ORIGINAL.length + ' unique characters. You submitted ' + _alphabet_.length + ' characters: ' + _alphabet_);\n }\n\n var unique = _alphabet_.split('').filter(function(item, ind, arr){\n return ind !== arr.lastIndexOf(item);\n });\n\n if (unique.length) {\n throw new Error('Custom alphabet for shortid must be ' + ORIGINAL.length + ' unique characters. These characters were not unique: ' + unique.join(', '));\n }\n\n alphabet = _alphabet_;\n reset();\n}\n\nfunction characters(_alphabet_) {\n setCharacters(_alphabet_);\n return alphabet;\n}\n\nfunction setSeed(seed) {\n randomFromSeed.seed(seed);\n if (previousSeed !== seed) {\n reset();\n previousSeed = seed;\n }\n}\n\nfunction shuffle() {\n if (!alphabet) {\n setCharacters(ORIGINAL);\n }\n\n var sourceArray = alphabet.split('');\n var targetArray = [];\n var r = randomFromSeed.nextValue();\n var characterIndex;\n\n while (sourceArray.length > 0) {\n r = randomFromSeed.nextValue();\n characterIndex = Math.floor(r * sourceArray.length);\n targetArray.push(sourceArray.splice(characterIndex, 1)[0]);\n }\n return targetArray.join('');\n}\n\nfunction getShuffled() {\n if (shuffled) {\n return shuffled;\n }\n shuffled = shuffle();\n return shuffled;\n}\n\n/**\n * lookup shuffled letter\n * @param index\n * @returns {string}\n */\nfunction lookup(index) {\n var alphabetShuffled = getShuffled();\n return alphabetShuffled[index];\n}\n\nfunction get () {\n return alphabet || ORIGINAL;\n}\n\nmodule.exports = {\n get: get,\n characters: characters,\n seed: setSeed,\n lookup: lookup,\n shuffled: getShuffled\n};\n","'use strict';\n\nvar generate = require('./generate');\nvar alphabet = require('./alphabet');\n\n// Ignore all milliseconds before a certain time to reduce the size of the date entropy without sacrificing uniqueness.\n// This number should be updated every year or so to keep the generated id short.\n// To regenerate `new Date() - 0` and bump the version. Always bump the version!\nvar REDUCE_TIME = 1567752802062;\n\n// don't change unless we change the algos or REDUCE_TIME\n// must be an integer and less than 16\nvar version = 7;\n\n// Counter is used when shortid is called multiple times in one second.\nvar counter;\n\n// Remember the last time shortid was called in case counter is needed.\nvar previousSeconds;\n\n/**\n * Generate unique id\n * Returns string id\n */\nfunction build(clusterWorkerId) {\n var str = '';\n\n var seconds = Math.floor((Date.now() - REDUCE_TIME) * 0.001);\n\n if (seconds === previousSeconds) {\n counter++;\n } else {\n counter = 0;\n previousSeconds = seconds;\n }\n\n str = str + generate(version);\n str = str + generate(clusterWorkerId);\n if (counter > 0) {\n str = str + generate(counter);\n }\n str = str + generate(seconds);\n return str;\n}\n\nmodule.exports = build;\n","'use strict';\n\nvar alphabet = require('./alphabet');\nvar random = require('./random/random-byte');\nvar format = require('nanoid/format');\n\nfunction generate(number) {\n var loopCounter = 0;\n var done;\n\n var str = '';\n\n while (!done) {\n str = str + format(random, alphabet.get(), 1);\n done = number < (Math.pow(16, loopCounter + 1 ) );\n loopCounter++;\n }\n return str;\n}\n\nmodule.exports = generate;\n","'use strict';\n\nvar alphabet = require('./alphabet');\nvar build = require('./build');\nvar isValid = require('./is-valid');\n\n// if you are using cluster or multiple servers use this to make each instance\n// has a unique value for worker\n// Note: I don't know if this is automatically set when using third\n// party cluster solutions such as pm2.\nvar clusterWorkerId = require('./util/cluster-worker-id') || 0;\n\n/**\n * Set the seed.\n * Highly recommended if you don't want people to try to figure out your id schema.\n * exposed as shortid.seed(int)\n * @param seed Integer value to seed the random alphabet. ALWAYS USE THE SAME SEED or you might get overlaps.\n */\nfunction seed(seedValue) {\n alphabet.seed(seedValue);\n return module.exports;\n}\n\n/**\n * Set the cluster worker or machine id\n * exposed as shortid.worker(int)\n * @param workerId worker must be positive integer. Number less than 16 is recommended.\n * returns shortid module so it can be chained.\n */\nfunction worker(workerId) {\n clusterWorkerId = workerId;\n return module.exports;\n}\n\n/**\n *\n * sets new characters to use in the alphabet\n * returns the shuffled alphabet\n */\nfunction characters(newCharacters) {\n if (newCharacters !== undefined) {\n alphabet.characters(newCharacters);\n }\n\n return alphabet.shuffled();\n}\n\n/**\n * Generate unique id\n * Returns string id\n */\nfunction generate() {\n return build(clusterWorkerId);\n}\n\n// Export all other functions as properties of the generate function\nmodule.exports = generate;\nmodule.exports.generate = generate;\nmodule.exports.seed = seed;\nmodule.exports.worker = worker;\nmodule.exports.characters = characters;\nmodule.exports.isValid = isValid;\n","'use strict';\nvar alphabet = require('./alphabet');\n\nfunction isShortId(id) {\n if (!id || typeof id !== 'string' || id.length < 6 ) {\n return false;\n }\n\n var nonAlphabetic = new RegExp('[^' +\n alphabet.get().replace(/[|\\\\{}()[\\]^$+*?.-]/g, '\\\\$&') +\n ']');\n return !nonAlphabetic.test(id);\n}\n\nmodule.exports = isShortId;\n","'use strict';\n\nvar crypto = typeof window === 'object' && (window.crypto || window.msCrypto); // IE 11 uses window.msCrypto\n\nvar randomByte;\n\nif (!crypto || !crypto.getRandomValues) {\n randomByte = function(size) {\n var bytes = [];\n for (var i = 0; i < size; i++) {\n bytes.push(Math.floor(Math.random() * 256));\n }\n return bytes;\n };\n} else {\n randomByte = function(size) {\n return crypto.getRandomValues(new Uint8Array(size));\n };\n}\n\nmodule.exports = randomByte;\n","'use strict';\n\n// Found this seed-based random generator somewhere\n// Based on The Central Randomizer 1.3 (C) 1997 by Paul Houle (houle@msc.cornell.edu)\n\nvar seed = 1;\n\n/**\n * return a random number based on a seed\n * @param seed\n * @returns {number}\n */\nfunction getNextValue() {\n seed = (seed * 9301 + 49297) % 233280;\n return seed/(233280.0);\n}\n\nfunction setSeed(_seed_) {\n seed = _seed_;\n}\n\nmodule.exports = {\n nextValue: getNextValue,\n seed: setSeed\n};\n","'use strict';\n\nmodule.exports = 0;\n"],"names":["module","exports","random","alphabet","size","mask","Math","log","length","LN2","step","id","bytes","i","previousSeed","shuffled","randomFromSeed","ORIGINAL","reset","setCharacters","_alphabet_","Error","unique","split","filter","item","ind","arr","lastIndexOf","join","getShuffled","characterIndex","sourceArray","targetArray","r","nextValue","floor","push","splice","shuffle","get","characters","seed","lookup","index","counter","previousSeconds","generate","clusterWorkerId","str","seconds","Date","now","format","number","done","loopCounter","pow","build","isValid","seedValue","worker","workerId","newCharacters","undefined","RegExp","replace","test","randomByte","crypto","window","msCrypto","getRandomValues","Uint8Array","_seed_"],"sourceRoot":""}